Game Update #1 (for v0.3.7)


WELCOME! 

To the first update log. What we do here is list the general updates from the previous version, as well as mention some cool things related to the development of The Silly Slime & The Ludicrous Boy. 

This weekend was pretty cool. I made a concept of the lunch person. He would be a boss in zone 2. To be honest though, I think it would be pretty funny to make him an ex-yakuza member. Seems out of the ordinary, but out of the ordinary is what I like. 

Now for the version update 0.3.7, here are the changes:

- Added new death animation

- Added flashing for enemies getting hit by bullet. 

- Fixed position of Bat right next to checkpoint in the Boy’s second level

- Fixed collision boxes with many of the enemies, such as the Bat and the Eyesaw

- Added new visual when entering checkpoint. 

- Slime dash is slightly quicker.

- Added checkpoint for the Slime’s tutorial

- Changed “lnteract” control to “E” instead of “W”

- Added particles on enemy’s death

- Changed colors of title words

- Changed colors for the slime whenever there is a set amount of dashes the slime has

- Added landing particles for slime and boy

- Added ducking animation for the slime and boy

- Added duck walk to slime and boy

- Added a Developer Console (Thank you KeilainMan) and some commands created for my game. I won't say how to access it though...

- Some more secrets added >:]


Now these are mentioned in the "update.txt" file in the zip, You just gotta look at it, and it would show this exact thing. I'm just putting it here cause I want to. 


Now thank you for reading, and have a good time!

Files

TSS&TLBv0.3.7.zip 44 MB
Jun 03, 2024

Get The Silly Slime & The Ludicrous Boy

Download NowName your own price

Comments

Log in with itch.io to leave a comment.

Wow. The Bat still wasn't fixed. Well, I fixed it now, so thats cool...